I now have a proper portfolio site up, this blog was supposed to be something quick people and potential employers could use to see me work,but now you can go here
.
http://joneill3dartist.carbonmade.com/
Javier O'Neill 3D Artist
Friday, June 8, 2012
Tuesday, May 1, 2012
Hello
My name is Javier O'Neill. I am 33 years old and i live in Copenhagen with my wife Trine . Selected is some samples of my work and i hope you enjoy them :)
Most of the work was created with 3d Studio Max,Photoshop,Crazy Bump and Z-Brush and all of it is displayed in UDK.
I have worked as a 3d artist for 12 years and 6 of which were in game development. I have had 3 shipped titles in this time and a 4th one on the way in June in the form of Spec Ops:The Line. If you are interested in a copy of my CV you can write to me at.
. javyoneill@hotmail.com
At the moment I'm helping a small start up in Copenhagen put out their first title, the work is different from the realistic style of Spec Ops: The Line which I have just recently finished working on. Its been fun and refreshing to work on a game with a and painted texture style, its more time intensive then realistic but the final result feels much more rewarding. If you are interested in checking out more of the work you can go to.
http://www.flickr.com/photos/7675643@N03/sets/72157629578320124/
Personal 3d Artwork
In my spare time,i work to improve upon my 3d abilities and below are a few of the more recent completed works. The bridge on the 2nd screen shot is an ongoing large environment piece i am working on based on a concept by an artist named Theodor Waern and he is working on a point and click adventure called The Journey Down.
http://skygoblin.com/the-journey-down/
http://skygoblin.com/the-journey-down/
Watchmen:The End is Nigh
The third game I worked on. For this game I made textures,environment props and I made all of the graphics for sewer level in the game. We had a small art team so when it came down to creating a level, each artist was given one who level to make their own. This was a task i really enjoyed because of the amount of freedom I had in creating the look for the level. Color selection,lighting,prop placement and lay out were some of the fun responsibilities I had and i am very happy with the end result. To see more of these props you can go to.
http://www.flickr.com/photos/7675643@N03/sets/72157625706909062/
http://www.flickr.com/photos/7675643@N03/sets/72157625706909062/
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